VR model of Sol Duc Cabin by Olson Kundig Architects. Model features include interactive daylight system and changeable furnishings.
Concept Art, Story, Character Development, 3D Modeling, Sound Design, Programming, Creative Direction, Technical Direction
Narrative driven VR puzzle game in which the player explores a mysterious and overgrown Florida homestead in search of his missing inventor father.
The player advances the story and unlocks access to new areas of the game by solving logic and physics puzzles and powering on a series of machines that the father has built and placed around the property.
Apple Store - Regent Street
Interactive VR model of the Apple Store by Foster & Partners Architects. Model allows client to experience the store in different lighting conditions with interactive touch screens, different furniture configurations and with up to 120 people in the space.
Apple Store VR
eBay Main Street
Interactive VR model of the eBay Campus for ESI design. Model allowed client to experience the unbuilt space in different times of day with changeable furniture and interactive media elements.
Previsualization of an installation for the short film “Gwendolyn Green” that premiered at the 2017 San Sebastian International Film Festival. The installation was also shown at the Tabakalera International Center for Contemporary Culture from September 21 – October 29, 2017. For Dissident Industries
Concept art, environment design, effects and asset creation for VR experience created for Sensorium's production of Jose Cuervo’s “Dance with the Dead” party in New York.
Annie Leibovitz - Women: New Portraits
Flythrough videos and renderings of potential sites and production elements for Annie Leibovitz 12 city exhibition “Women: New Portraits”. Previsualization work allowed production team to make decisions on final locations for exhibition and and placement of elements within the exhibition spaces.
Women: New Portraits - Singapore, Malaysia
Women: New Portraits - London, England
Women: New Portraits - Mexico City
85 Broad Street
Interactive VR model of 85 Broad Street for ESI Design. Model allowed client to experience proposed main lobby renovations and arcade lighting installation options.
Shoulders of the Past
3D modeling for projection mapped narrative film “ Shoulders of the Past” by Ryan Uzilevsky/Light Harvest Studios. Made for Binghamton New York’s First National bank during the LUMA projection arts festival 2017.
Shoulders of the Past
Fully interactive VR model of a residential structure that allowed client to experience the unbuilt space during different times of day and with changeable furnishings and finishes.
Henry Street House
Armani Exchange - Soho
Previsualization for a complete redesign of the Armani Exchange store in Soho.
Armani Exchange Concept
Armani Exchange Store concept
Previsualization of Comcast Xfinity flagship store in San Fransisco.